claims
Claim your $MANCER, and activate level 1. Two staked Mancers pay in equal amounts — an L0 seat qualifies for one of them, a seat at L1 earns from both.
The fund
Staking
What the two staked Mancers have accrued and not yet claimed. This is not owed to anyone yet — it is the $MANCER on its way in, and it becomes claimable when it is swept and opened as a round.
Claim
Claiming pays straight to your wallet and covers every round you have not claimed yet, in one transaction. There is no deadline.
Connect your wallet to see what each round paid you and what you have already claimed.
Activate level 1
An L0 Magick Funk qualifies for a 1/1,000th share of one staked Mancer. A second staked Mancer is added, and a seat upgraded to L1 earns from both.
Eligibility is fixed when a round opens, and paying counts immediately: a seat is in both rounds from the moment the upgrade is paid for.
A level does not reroll your funk. It re-draws the level-gated slots from the seed you already have, so a levelled seat may gain an item or a background, or gain nothing. The character is untouched.
Levels are raised in batches, so earnings start at payment and the art updates when the batch lands.
| At this level | Item | Background | Secret | Item or bg |
|---|---|---|---|---|
| Level 1 | 15% | 10% | not revealed | 23.5% |
| Level 2 | 30% | 20% | not revealed | 44% |
| Level 3 | 45% | 30% | not revealed | 61.5% |
Item and background are drawn separately, so the last column is the chance of getting at least one of them — not the two added together. There is a further trait that is not revealed and is not counted in that column, so the real chance of something changing is a little higher.